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1. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Mordus Operandi every post is a someone crying about the new BS not being a pocket dread designed specificly for missions or their own little ******* world No, I expect them to provide a DPS equivalent to current BS's ...
- by Rayne Starfire - at 2007.10.28 02:22:00
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2. Tech II ships coming in Trinity, new Dev Blog by Fendahl - in EVE Information Portal [original thread]
Dear CCP, You have yet again failed the Amarr empire. We hereby revoke your rights to design our ships. You have proposed a Tech2 battleship that will be out DPS'd by two, yes count them TWO, of our Tech1 battleships and at a significantly reduce...
- by Rayne Starfire - at 2007.10.27 06:00:00
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3. Amarr, redux - in Ships and Modules [original thread]
Originally by: Xequecal It can't run an active tank at all which means no solo. And that brings us back on topic. Actively tanking Amarran ships. The change in bonus I suggested would only replace the 10% cap use. Lets focus on cap use...
- by Rayne Starfire - at 2007.10.21 21:26:00
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4. Amarr, redux - in Ships and Modules [original thread]
Originally by: Xequecal The 5% resist/level over Gallente/Minmatar 7.5% rep/level is one of the few advantages Amarr has. I never mentioned removing that bonus. I like it myself. As far as capping out is concerned, with an injector, yo...
- by Rayne Starfire - at 2007.10.21 21:14:00
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5. Amarr, redux - in Ships and Modules [original thread]
Originally by: Xequecal reducing cap need 35% is not going to allow Amarr ships to go without an injector. Also reduced repair system needs. That's what all the math above shows. Firing lasers by themselves has never been a problem for...
- by Rayne Starfire - at 2007.10.21 20:58:00
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6. Amarr, redux - in Ships and Modules [original thread]
Originally by: Xequecal Said things that make sense. If you fix the capacitor you free up mid slots to do whatever you need. MWD, web, scramble. Most Amarr cruisers and bigger have 3 mids or more.
- by Rayne Starfire - at 2007.10.21 20:49:00
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7. Amarr: reworked for Cap - in Player Features and Ideas Discussion [original thread]
Most of us will agree that Amarr needs some reworking. Particularly the way lasers use capacitor and the difficulty we face when fitting PvP. To begin with I'd like to look at how pulse compares to other short-range guns. Lets have a looks at this...
- by Rayne Starfire - at 2007.10.21 20:34:00
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8. Amarr, redux - in Ships and Modules [original thread]
Most of us will agree that Amarr needs some reworking. Particularly the way lasers use capacitor and the difficulty we face when fitting PvP. To begin with I'd like to look at how pulse compares to other short-range guns. Lets have a looks at this...
- by Rayne Starfire - at 2007.10.21 19:30:00
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9. Mega or Hype? - in Ships and Modules [original thread]
Edited by: Rayne Starfire on 21/10/2007 05:30:51 Word of advise from a veteran mission runner. Any level 4 mission(outside of drones) only requires 3 active hardeners + LAR T2. You have to pay attention to the mission and change which 3 you're...
- by Rayne Starfire - at 2007.10.21 05:30:00
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10. yes, amarr ships really do suck - in Ships and Modules [original thread]
Originally by: shinsushi adequately stated in the other thread his ineptness at fitting amarr ships stop trying to do everything with it and fitting zero cap mods/rigs. shouldn't be such a problem then.
- by Rayne Starfire - at 2007.10.20 05:30:00
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11. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi said some silly things Rigs are counted first because they don't 'online' and are part of the ship, so yes, they are always 'fitted first'. As far as it being 30m for a rig, I laugh at you. I haven't bought a s...
- by Rayne Starfire - at 2007.10.20 05:17:00
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12. yes, amarr ships really do suck - in Ships and Modules [original thread]
Originally by: Amarria Black said good things I agree with. The tier 3 is the only Amarr ship I really love but you do have to invest heavily to get a good return out of it. Particularly in armor composition skills and passive resists....
- by Rayne Starfire - at 2007.10.20 04:54:00
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13. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi made suggestions that resulted in less DPS, oops 2 LARs means that 1 MFS is removed(less DPS) and Electrons also nerf damage. Per your own suggestion the Abaddon would have won both tests as it would have tanke...
- by Rayne Starfire - at 2007.10.20 04:48:00
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14. Does CCP hate Amarr? - in Ships and Modules [original thread]
Edited by: Rayne Starfire on 20/10/2007 03:55:40 Edited by: Rayne Starfire on 20/10/2007 03:55:10 I fully fitted a Hyperion with T2 setup and put an Abaddon against it. Hyperion won via orbit, it was a very close match up and no, the Hyper...
- by Rayne Starfire - at 2007.10.20 03:52:00
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15. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi says things Strangely enough every Mega I've run into rams me then tries to warp off since I'm already 1/2 way through his armor when he finishes my shields. Orbiting is fixed by flying into a gate, which is ...
- by Rayne Starfire - at 2007.10.20 03:20:00
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16. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi stopped numbering things Geddon can field 5 heavy T2 drones as well. You didn't mention it and that shows me you aren't familiar with Amarr BS's. You might want to brush up on them before arguing points. Mega...
- by Rayne Starfire - at 2007.10.20 02:57:00
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17. yes, amarr ships really do suck - in Ships and Modules [original thread]
Originally by: Amarria Black said good things I should respond to I can fire guns or repair infinitely. I can do both for a long time(maybe over 15 minutes) on Standard L without boosters. Multi L or Conflag I can do until I run out ...
- by Rayne Starfire - at 2007.10.20 02:36:00
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18. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi says wordy things 2) Geddon is a tier 1 BS, Mega is a Tier 2, inherently the Mega will out perform. 3) That depends on what you're planning. Again, you can't slap anything you want on an Amarr ship. You have...
- by Rayne Starfire - at 2007.10.20 02:26:00
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19. yes, amarr ships really do suck - in Ships and Modules [original thread]
Originally by: zilllii I said silly things and issue a challenge to abaddon pilots I meet your challenge. Go get your geddon with pulse and lets rock. I wonder who'll do the crying.
- by Rayne Starfire - at 2007.10.20 01:53:00
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20. Does CCP hate Amarr? - in Ships and Modules [original thread]
Originally by: shinsushi nubbed up a debate by not reading it from the start 1) we agree 2) abaddon is a very close match to the hyperion, especially in close range. tested it out already. Mega isn't strictly a gun boat. It can, and...
- by Rayne Starfire - at 2007.10.20 01:41:00
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